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Ocober Friday Late

 

FRENCH CONNECTION FRIDAY LATE
Cold War Modern

electronica music / audiovisual performance / gaming / sonic art

31 October 2008

An evening that celebrated the exhibition, Cold War Modern: Design 1945-1970.
Cybersonica and Cybersalon with Class Wargames, Fashion in Film and the London Games Fringe showcased an evening of progressive electronic music and audiovisual performance, accessible interactive and digital art, thought-provoking screenings and classic and contemporary gaming. 

  • For your eyes only ....

    View the Flickr slideshow!

    Cold War Live and Direct
    18.30-20.00 - Secret Films
    Exploring interrogation and surveillance techniques of the Cold War by way of appropriated film & video, Secret Films created a new paranoid narrative for this period in our history remixing the sounds, pictures and newsreels of the era.

    20.00-20.30 - I Am The Mighty Jungulator
    Extending the parameters of live sample processing using the generative potency of their audio engine - the Jungulator - while mixing this with live musicians to form a rare electro-acoustic interplay of analogue and digital. They will also be presenting a cinematic live set of their existing “Culture Crunch” material of found footage from TV screens and public information films of the 50s and 60s along with their “icon town“ footage.

    20.30-21.45 - Ben Osborne and Overlap presents Baby Space Disco (Noise of Art)
    Ben Osborne's disco set will begin with rare Seventies electronic tracks from both sides of the eastern block. Visuals will be mixed live by art duo, Overlap.

    Brief interludes between performances will feature short films showing Cold War themed output of the Engine - a piece of software structured around the processes inherent in photography, painting and programming designed by Daniel Hirschmann - a South Africa born artist who uses technology to realise his artistic practice.
     

    Stanza: Sensity V&A
    Sensity artworks were made from data collected across the V&A’s site using 'motes' - tiny wireless sensor boards that gather data recording the micro incidents of change in the weather, the noise, traffic flows and people flows.
     

    Class Wargames
    By developing their own versions of the game and playing Situationist International leader Guy Debord's The Game of War in public, Class Wargames showed how revolutionary activists could learn how to fight and win against the oppressors of spectacular society! Kiss Kiss Bang Bang produced DIY board games with miniatures featuring secret agents and super villains - shaken, not stirred.
     

    Fashion in Film presents: Beyond Espionage: Fashion Under Socialism
    Looped, approximate running time 22 minutes
    A selection of some of the most eloquent newsreels and documentaries from post-war East Germany and Czechoslovakia explored the rhetoric of "socialist fashion". From displays of restrained modernist taste to the majestic International Fashion Congresses, fashion espionage and the mockery of "Western" extravagance, this programme revealed complex issues and tensions, showing fashion as a key player in the Cold War propaganda.
    Curated by Renate Stauss and Marketa Uhlirova, with thanks to Progress Film-Verleih GmbH and Kratky Film Praha and presented in association with Central Saint Martins and BFI Southbank.
     

    The Casting Scene: Cold War Film Classics
    Tthecastingscene.com created a specially designed ‘casting booth’ and ‘audition’ online - iconic characters from three great Cold War film classics:  Michael Caine's Harry Palmer from The Ipcress File; Sean Connery's iconic Bond and Ursula Andress' Honey Ryder from Dr No; and Francoise Dorleac's Anya from Billion Dollar Brain - were captured using web cams and laptops, and relayed to the ‘audition review suite’ in the Sackler Centre Reception in real-time.
     

    The Stealth Project: Under the Radar
    A NOVA project by Squidsoup, ETH Zurich and horao GmbH
    In this new interactive work, two grids of triggers target and launch missiles across an abstracted 3D space attempted to avoid radar detection and annihilate the opposition! In contrast to the Mutually Assured Destruction madness of the arms race, the piece acted as a collaborative spatial musical instrument - each ‘missile’ emits sounds based on its relative position and the conditions it encounters along its trajectory.
    The physical centrepiece of this work was Baby NOVA, the world’s first full-colour real 3D LED video screen conceived to visualize scientific data dynamically in three dimensions. 
     

    London Games Fringe: Cold War Games
    The London Games Fringe as loaded up three classic Cold War themed video games:
    Missile Command is a stark yet compelling 1980 arcade game produced by the US company Atari which reflects the era's concerns about atomic conflict.
    Defcon takes its name from the “Defence Condition” measure of the activation and readiness level of the US Air Force the main display takes the form of a retro-style vector graphics map of global military activity familiar from films such as Dr. Strangelove, Fail-Safe, and WarGames.
    GoldenEye 007 is the acclaimed 1997 James Bond-themed console game broadly based on the 1995 film GoldenEye but including bonus levels inspired by a number of other Bond movies.
    Presented as part of the London Games Fringe
     

    Alex Veness: Imaginary Cold War Portraits
    The unique, custom-built Xenon-Eye creates photographs with a radically new form and its unique method of recording images makes it highly interactive.  In Imaginary Cold War Portraits, Alex used the Xenon-Eye to create grotesque, bizarrely misshapen, anxious images.  Portraits featured on the screen in the Grand Entrance throughout the evening.
     

    Stanza: Robotica - Control Inside the Panopticon
    The idea of the Panopticon originated with the English utilitarian philosopher Jeremy Bentham - as a prison design that would allow an observer to monitor all the prisoners at all times without any prisoner being aware of whether he was being monitored or not. Twelve robots - each identified with a prison inmate number - roamed freely on a canvas on the floor. Police “barrier tape” kept the robots inside their controlled space and the robot path is in effect replaced with a series of 'brushes'.
     

    Shelley Parker: Cast
    Shelley Parker, a London based artist working with sound/music/image, created an emotive and atmospheric soundscape of field recordings and sounds which responds to the notions of myth, religion and authenticity inferred by the casts to evoke a feeling of post-apocalyptic future in the awe-inspiring grandeur of the V&A's Cast Courts.
     

    .... your mission is to investigate  Cold War Modern  ....

    .... view the videos on the  Cold War Modern YouTube Channel

    .... and what exactly is the  7th Syndikate ....?

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