The Dirty Word of Digital
The Dirty Word of Digital
Barely a day goes by without me mentioning the C word. Content, that is. The dirty word of digital. But according to Matt Locke, founder of Storythings, if you’re using the word content, you’ve failed already. Great.
His point is that when it comes to digital culture we shouldn’t think about content. Instead we should focus on stories. He’s right of course. And what better a place than to uncover stories than a museum. Museums are complex organisations, and they have to balance on that tightrope between academic rigour and public appeal. But within their walls are objects, objects that can be liberated through storytelling.
Literally liberated, even: take, for example, a dinosaur hurtling through the skies of Boston. It’s 1984 and a dinosaur is being delivered to the Boston Museum of Science. What an incredible image. One that leaves you itching to find out the story – or stories – of its journey. Fast forward thirty years and digital media have opened up many more ways to tell those stories.
Today, people would be hooked on the live stream of that dinosaur's journey – possibly the same crowd that was obsessively watching eggs hatching last year. And the dinosaur would have its own Twitter feed, just like the Horniman Walrus (but would it have the alliterative talents of the walrus and his ability to reference everyone from Tyra Banks to Virginia Woolf with such eloquence?).
But in the giant room of ping pong balls that is the web, Matt asks, how will you your particular ping pong of a story get noticed? After all digital attention is spiky – we can’t control a broadcast moment so easily. It’s more likely we’ll experience an accidental coordination of people flocking to our stories at the same time. And as the ways of finding culture have opened up online, there’s been a move from distribution to circulation, of people sharing stories through their friends and feeds.
That’s something a museum, any museum, needs to get its head around. With an exhibition programme – particularly one as rich as ours – there is a temptation to be in broadcast mode, to push information out rather than uncover all the stories within the museum. That can only happen if we’re having conversations online, so we can better understand what our audiences want, to discover what they’re interested in. As we discussed with Matt on our recent Digital Media team away day (more of which on this blog soon), instead of creating hermetic stories, we need to let people in. We need to leave a thread for them to tug on, for them to be part of the stories we’re telling.
IMAGE: Arthur Pollock. Flying to the Museum of Science in Boston, 1984.