After the 2nd open studio, I thought it would be good to share some basic knowledge about the projection mapping.
Projection mapping, initially known as video mapping or spatial augmented reality, is a relatively new projection technology that can be used to turn objects, often irregularly shaped, into a display surface for video projection. In essence, it is an advanced method of moving-image projection. Instead of projecting on a flat screen, the ephemeral light is mapped onto any surface, turning common objects of any 3D shape into interactive displays.
(quote from my PhD thesis paper in progress, at the RCA)
The images reveal the installation process of projection mapping in the Sackler Studio 1. The logic is very simple; map the aimed object and mask the unnecessary part of the projection. Mapped screen has lots of precursors in the history of art, but recently developed digital technology made projection mapping more accessible to artist, designers, architect, and etc.
Here are some screenshots of the specific software designed for the real-time mapping for those who are interested in!