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Parallel Worlds – a new videogame design conference

Parallel Worlds

How do the virtual worlds of videogames reflect and augment our reality? With VR headsets hitting the high street and augmented reality sending players hunting through their neighbourhoods 2016 has seen our virtual and physical worlds collide like never before. But what does it mean to design a virtual world? Come join us on Friday 25 […]

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Code Liberation Workshops

Code Liberation Workshop

Ever wanted to make an interactive toy or game but not known how? In this workshop series starting October and ending in an exhibition of student projects at the V&A Late, we will teach you everything you need to get off the ground in the world of basic game design.   What You’ll Learn Developed for […]

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The Making of The Masquerade

A cast in costume filming in front of a green screen

This film takes you behind-the-scenes of The Masquerade interactive film, and the extraordinary group of people that helped create it. Interviews with the participants, the theatre company and V&A staff involved, provide insights into this unique collaboration. We documented the project from the first meeting of the cast to the launch party. The Masquerade is […]

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Get Connected in the NAL

wifi icon

The V&A’s National Art Library has its own WIFI hotspot exclusively for members of the library. From your own device, you can now access the museum’s range of electronic resources including the VOGUE ARCHIVE, JSTOR, Oxford ART Online, ARTSTOR and the Art Sales Index.

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Data Visualisation: the space where design and technology collide

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Data is the new oil, or so they say. We are constantly generating more and more data from a dizzying array of digital interactions that we partake in every day. We are told this data contains the insight to generate revenue, identify corporate trends, predict our next moves and even save lives. But data is […]

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V&A Samsung Digital Classroom: Virtual Reality and an Interview with Rachel Derbyshire, ChroniclesVR

Samsung Virtual Reality Workshop at the Victoria & Albert Museum.   April 30, 2016 - London, U.K.  Photo Credit: Vianney Le Caer/Rex/Shutterstock

Last weekend as part of the V&A Samsung Digital Classroom, we invited in Rachel Derbyshire of ChroniclesVR to run a workshop in creating virtual reality experiences. The students who came along created 360 degree photos of the museum, took 3D scans of objects in the gallery and then made an app to run on the […]

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The new V&A website

homepage

We relaunch vam.ac.uk today and we know – and hope – that there’ll be lots of questions about the new website. In the meantime, we wanted to give you an overview of what we’ve done and why. Why have we overhauled the website? It was time to rethink the V&A’s digital presence. Our website was […]

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What is Video Art workshop

Bend Gate, video still - 2014 - Jamie Jenkinson

Bend Gate (video still), iPhone 6, 2014 On the 20th November I’ll be running a workshop on the use of video as art, asking the question What is Video Art? The workshop will cover practical explorations into the history of artist moving-image from the methodologies of 1920’s abstract film, underground avant-garde cinema of the 1960’s, […]

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Digital Design Weekend 2015

Prototyping marathon, Digital Futures UKMX, Centro de Cultura Digital

The Digital Programmes’ big annual event as part of LDF is back and after months of planning and a few frantic weeks of preparations, we are looking forward to some exciting events this coming Saturday and Sunday. This year’s theme and projects are focussing on citizen design, engagement and participation and it all started in Mexico! […]

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Samsung Digital Classroom: 3D Printed Jewellery

This week we have been hosting Black Country Atelier as part of the Samsung Digital Classroom to create 3D printed jewellery inspired by the V&A’s collections. Black Country Atelier are a studio of artists, designers, scientists and engineers who as well as taking on commissions, run innovative design workshops in schools and museums. We have […]

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