Tag: digital

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What is Video Art workshop

Bend Gate, video still - 2014 - Jamie Jenkinson

Bend Gate (video still), iPhone 6, 2014 On the 20th November I’ll be running a workshop on the use of video as art, asking the question What is Video Art? The workshop will cover practical explorations into the history of artist moving-image from the methodologies of 1920’s abstract film, underground avant-garde cinema of the 1960’s, […]

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Digital Design Weekend 2015

Prototyping marathon, Digital Futures UKMX, Centro de Cultura Digital

The Digital Programmes’ big annual event as part of LDF is back and after months of planning and a few frantic weeks of preparations, we are looking forward to some exciting events this coming Saturday and Sunday. This year’s theme and projects are focussing on citizen design, engagement and participation and it all started in Mexico! […]

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Samsung Digital Classroom: 3D Printed Jewellery

This week we have been hosting Black Country Atelier as part of the Samsung Digital Classroom to create 3D printed jewellery inspired by the V&A’s collections. Black Country Atelier are a studio of artists, designers, scientists and engineers who as well as taking on commissions, run innovative design workshops in schools and museums. We have […]

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Mobile access continues to grow, but has tablet access stalled?

Year on year (roughly!) growth of mobile and tablet traffic 2012 - 2015. Mobile is steadily growing. Tablet may have peaked

This graphic is a good reminder us that we should all keep reviewing our data, not just collect it. Back in 2013, we published this post about quick wins for optimising visitor pages: Making visitor information easier for mobile phone users At the time, The increase in mobile and tablet access was steadily increasing. Someone asked me recently if the […]

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Ducklings in the digital age – and Indian textiles…

square duck

You may or may not be aware that the V&A currently has a family of ducks living in the central courtyard.  Mummy duck, Victoria, and her brood of little ducklings are currently attracting more attention than any single object in the V&A (you can watch them dabbling around here) – perhaps rivalling even the exquisitely crafted and […]

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How to gather data to show how visitors really use your site-specific features


In this post we show how you can capture useful data that shows how your visitors are using features that are unique to your site. This is something that you can’t get from out-of-the-box Google reports. Google Analytics is great for all sorts of useful general stats. However, your services will always have unique features. We show how it is […]

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Funeral of a Swallow: Attaché Case by Studio Ruuger

Detail of the inlay process. Courtesy of Studio Ruuger

‘Exclusivity’ is one of twenty-one terms employed throughout What is Luxury? These terms, non-hierarchical and far from providing a comprehensive set of definitions, serve as an entry-point into the complex subject of the exhibition and a tool for interpreting objects which could be described as luxury as a result of the context of their production. […]

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Call for applications: V&A Samsung Korean Digital Art Residency

The Residency Studios  © Victoria and Albert Museum, London

  We are delighted to announce that we have just issued an open call for applications for artists with Korean nationality (based in the UK and internationally) working with digital media (including moving image, webtoons, games, interactive art, software and Internet art).   The V&A Samsung Korean Digital Art Residency will be based in the […]

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Building the DeepZoom: Concept to Creation

Screenshot of the Explore the Scroll

The V&A has a wealth of creative talent within its walls, one of these areas is within the artists in residency program. Last month we said goodbye to Liam O’Connor, who spent the last year as our drawing artist in resident, specifically working on the Exhibition Road Building Project. Towards the end of Liam’s residency […]

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What is it like to use Cleveland Museum of Art’s Gallery One?

Large wall of Cleveland museum objects

In February 2015, I participated in an ideas workshop organised by the Cleveland Museum of Art (CMA). This explored how their famous Gallery One experience had resonated with audiences since it was launched two years earlier, and how the service might be developed in the future A major requirement of this was that workshop participants actually used the in-gallery interactives – […]

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