Tag: sophia george

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new iPad game, Strawberry Thief

The Strawberry Thief iPad Game

I’m extremely excited to announce the launch of my new iPad game, Strawberry Thief. It’s changed a lot since the early prototype I made at the V&A earlier in the year, but I am thrilled with how the finished piece turned out. Download: Strawberry Thief Free iPad Game I was Games Designer in Residence at the […]

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The home screen for the Strawberry Thief. © Laura Southall

Glorious Games in Digital Dundee

Greetings from sunny Dundee! Sitting in the lovely McManus Museum café, I’m having a bit of a break from the frenetic and fabulous Dare to be Digital Protoplay Festival. Hosted annually by Abertay University, the festival is a hub for new and aspiring gamers, including our Games Designer in residence, Sophia George. The tent in […]

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DesignLab Schools Project: Games Design with Sophia George and Highgate Wood School

‘‘We had a really fun time on this trip and would love to do it again!’’ – Student, Highgate Wood School. The success story, both creatively and economically, of the UK gaming industry has only been fully recognised relatively recently, given how many years it has been creating some of the world’s most commercially successful […]

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A farewell Q&A with Sophia George

We will sadly be bidding our Games Designer in residence, Sophia George, goodbye in a few days time. I thought I would grab her for a few questions about her residency before she leaves. LS: What was it like to be based in the V&A for six months? SG: It was great to be based […]

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Power Up! Making Games in the Museum

The V&A’s first Games Designer in Residence, Sophia George, has now been with us for almost 6 months and the residency has given us the opportunity to explore game design with a wide variety of visitors. Although it may  seem odd for a museum to bring computer games into its work, through opening up the […]

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Game testing at the Museum of Childhood

Recently, we decided to mix things up and hold some open studio sessions at the V&A Museum of Childhood in Bethnal Green, as the games I design are largely aimed at children. I was sat amongst the dollhouse collection of the museum, with my sketchbook, notes, books I’ve been studying from and six iPads running my Strawberry […]

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New Year updates from the residency programme

The New Year marks just three months left of James and Sophia’s residencies! Both have a lots lined up between now and the end of March and we’ll also be welcoming our new visual artist in residence, Marcia Kure, in a few days time. Open studios are still running regularly – the dates of which […]

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Heroes & Villains: Creative Life Drawing workshop

Earlier in December we held a free game-themed life drawing session with London Drawing in my open studio. Life Drawing was something that I was taught when studying my Games Art and Design degree at Norwich University of the Arts. Life drawing is very important to games artists – in particular character designers, as they need […]

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The V&A Games Jam

We’re gearing up for our first ever games jam here at the Museum. Sophia, our games designer in residence, suggested the idea in her interview and we have managed to make it happen with the help of our Digital Team. The event will take place this Saturday and Sunday where teams will be working together […]

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The first few weeks of my V&A residency

For those new to this blog, I’m Sophia George and I will be working in the Museum until April next year developing a game design inspired by the British Galleries, which displays art and design from 1500-1900. After my residency finishes, I will be working at the University of Abertay in Dundee to create the […]

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