My Uncle Does Not Like Peas
My Uncle Does Not Like Peas
This game is from 'Games for Children' by Cecily M Rutley, about 1932
'This is a funny name for a game, isn't it? But it is a game with a good "catch" in it, and is sure to puzzle any one who does not know the "secret".
'You must all sit in a row or semicircle, except one player, who has to ask the questions. That player must know the "secret" of the game, but no one else need do so. The questioner goes up to the first player and says to him - or her -
"My uncle does not like peas. What will you give him instead?"
"Beans!" perhaps the player may answer. (That word is right, because there is no letter 'p' in 'beans'.)
'The questioner then goes to the next player, and says the same words to him - or her,
"My uncle does not like peas, what will you give him instead?"
"Potatoes!" perhaps that player may answer. "Wrong!" says the questioner, or "No good!" (That word is wrong, because there is a 'p' in 'potatoes'.)
'Then the questioner goes all along the row, or round the semicircle, asking the same question of each player in turn. Those players who name a word with no letter 'p' in it are right, and those who give a word that has a 'p' in it are wrong. It is great fun to watch the looks of surprise on the players' faces when the questioner calls out "Wrong!" to some of them. They cannot thinks - if they do not know the secret - why one word should be better than another! They try and discover the secret.
'If some of the players, as well as the questioner, know the secret before the game begins, they should sometimes say wrong words on purpose in order to make it more difficult for the others to find out.
'If there are a great many playing, the players who give wrong answers can go 'out' of the line or ring, so that each time the questioner goes down, or round it, there will be fewer players for him to question. If a player, who did not know the secret before, finds it out soon after the game begins, he - or she - should not say so at once, but go on playing and giving right answers. This will make the game last longer, and be greater fun. But after the game has been going on for some little time, a player who discovers the secret can call it out! Then, of course, there will be no more fun in playing with these players, and you must start a new game.'