No. 15
Massimo Belardinelli: 2000 AD, prog. 367, 5 May 1984.
Cover: Slaine.
Pencil, pen and ink.

Slaine is a character created from the fantasy end of S.F. Stylistically, this sword-and-sorcery warrior hero adds a punky edge to Celtic mythology.

Belardinelli is an older generation Italian artist whose best work was on fantasy and S.F. strips. He has drawn a large number of 2000 AD stories including Dan Dare, Ace Trucking Co., Moonrunners, Blackhawk, The dead, Flesh, Inferno. In 1983-84 he also worked on some Slaine stories.

No. 16
Mike McMahon: 2000 AD, prog. 296, 25 December 1982.
Cover: Judge Dredd.
Pencil, pen and ink.

Mike McMahon’s eclectic style provided a very successful interpretation of Judge Dredd which was used as a template by many other artists over the years.

No. 17
Trevor Hairsine: Judge Dredd Megazine, no. 41, May 1998.
Cover: Judge Dredd.
Pen, ink and acrylic.

This is a typical example of Trevor Hairsine’s painted work: extremely dynamic and hard-hitting.

No. 18
Mike McMahon: Judge Dredd Annual, 1982.
Judge Dredd. Story: Vampire effect.
Pencil, pen, ink and Dr. Marten’s coloured inks.

Judge Dredd is the law in Mega-City One, a twenty-second century conurbation sprawling over most of the U.S. East Coast. Mega-City One was built over the old cities, devastated by atomic wars, the remains of which form Undercity, inhabited almost exclusively by mutants. In this mean and lawless place, law and order is upheld by a new force: the Judges. They are judge, jury and executioner, and Judge Dredd is the toughest of them all.

A vampire from outer space wreaks hovoc in Undercity and later in Mega-City One itself killing its inhabitants by sucking their energy. Judge Dredd Annual provided opportunities for colour work in the days when 2000 AD was still printed mainly in black & white. A sequence of nine drawings.

No. 19
Mike McMahon
Copy of sketchbook.

This sketchbook demonstrates how important sketching is as a basic work method for comic book artists. Effectively an exercise vehicle for his imagination, this is the visual equivalent of a writer’s notebook.

 

Select bibliography

2000 AD official web page
(http://www.2000adonline.com)

Barker, Martin. Action: the story of a violent comic (London: Titan Books, 1990).

Barker, Martin. Comics: ideology, power and the critics (Manchester: Manchester U.P., 1989).

Barker, Martin and Kate Brooks. ‘Waiting for Dredd’. Sight and sound, v. 5, no. 8 (August 1988), p. 16-19.

Butcher, Mike. The A-Z of Judge Dredd (London: Hamlyn, 1995).

Creators of 2000 AD
(http://www.fortunecity.com/tattooine/sputnik/53/creators.htm)

Francis, James. Dredd’s universe
(http://www.angelfire.com/in/dredd/dredduni.html)

Hayden, Julia. 2000 AD Artists: progs 1-1100 + Megazines Vol. 1/1 - Vol. 3/50
(http://www.2000ad.nu/termight/artists.html)

Horn, Maurice, ed. The world encyclopedia of comics (Philadelphia: Chelsea House, 1999).

Jarman, Colin M. and Peter Acton. Judge Dredd: the mega-history (Harpenden: Lennard,1995).

Newsinger, John. The Dredd phenomenon: comics and contemporary society (Bristol: Libertarian Education, 1999).

Rovin, Jeff. The encyclopedia of superheroes (New York: Facts of File, 1985).

Sabin, Roger. Adult comics: an introduction (London: Routledge,1993).

Sabin, Roger. Comics, comix & graphic novels (London: Phaidon, 1996).

 

Acknowledgements and credits

The curators would like to thank Jason Kingsley at Rebellion, Andy Diggle at 2000 AD, Janet Skidmore and Pauline Webber at the V&A, Edward Gibbs at Creative Solutions and of course Rufus Dayglo.

Exhibition curated by Carlo Dumontet and Richard Loveday; catalogue text by Richard Loveday and Carlo Dumontet; design and art direction by Richard Loveday.