Home » Lists » 5 Video games inspired by books
An image of The Witcher as a Funkopop toy with white hair, a scar over his left eye, a black outfit and he's holding a sword - stood against a yellow dotted background with a red halo.

5 Video games inspired by books

Books don’t just inspire films – they’ve sparked some of the most iconic (and weird) video games too. From The Witcher to Alice in Wonderland, these games take classic stories and reimagine them for new generations of players – cool huh? Some stay faithful to the page, others go completely off the rails. Check out the list now!

The Witcher series (Andrzej Sapkowski)

An image of The Witcher as a Funkopop toy with white hair, a scar over his left eye, a black outfit and he's holding a sword - stood against a grey and black background.

Monster-hunting, morally questionable choices, and a grumpy hero Geralt, who just wants a little nap. Inspired by Polish fantasy books by Andrzej Sapkowski, The Witcher is now one of the biggest RPGs ever. In the books, Geralt is more chatty, ironic, and kinda awkward – in the games he’s way broodier and more of a “dark fantasy action hero.” Ciri is also the central character of the books, while the first Witcher game barely mentions her at all.

The Lord of the Rings: Shadow of Mordor (J.R.R. Tolkien)

An image of a mountain against a stormy moody sky. The picture is almost black except for some of the light coming behind the clouds.

The plot is totally non-canon. Tolkien never wrote about Talion (the ranger protagonist) or his ghost buddy Celebrimbor going full Assassin’s Creed on orcs. The “Nemesis System” (where orcs remember you) is an invention by the developers – nothing like it in the books. Think Middle-earth, but instead of being Frodo you’re… kinda a ghost soldier with a revenge plot. Still, lots of orc-punching.

Call of Cthulhu

A photo of a games convention with a gazebo showing "Call of Cthulhu" in Polish and people underneath all talking and engaging over the game.

Lovecraft’s story is about people going insane after learning too much cosmic horror. The video game “Call of Cthulhu” leans into detective gameplay with sanity meters, dialogue choices, and boss fights – which is very un-Lovecraft (he hated neat endings). If you like creepy seaside towns, cults, and losing your mind slowly, this one totally hits the cosmic horror vibes. Reading optional!

ŌZ: The Sword of Etheria (2005)

The graphic novel book cover of The Wonderful Wizard of Oz

A Japanese PlayStation 2 game loosely inspired by Oz, but reimagined as an anime-style fantasy fighter explorer game. Dorothy becomes “Dorothee,” accompanied by two magical companions, fighting to save the world. Forget skipping down yellow brick roads, this version had giant battles, really dark storylines, and way more sword fighting. It’s Oz… but make it JRPG!

American McGee’s Alice (Lewis Carroll)

A photo of a person dressed as the Mad Hatter in an orange wig, eyebrows and a big green and pink top hat with white face makeup and red eyeshadow. There are also blue flowers hanging from the hat.

Wonderland, but emo. The video game is a twisted take on Alice in Wonderland where the Cheshire Cat has abs and everyone’s even more terrifying. Carroll’s Alice is whimsical and curious. McGee’s Alice is traumatised, angry, and trapped in a twisted nightmare version of Wonderland. The Cheshire Cat goes from riddle-loving fluffball to skinny tattooed goth teacher. Like you do.

Customised blue and white adidas trainers, with comical stick on eyes, nose and teeth dancing back and forth. 

Promoting the Young V&A museum in Bethnal Green, London. A new museum for creativity. Now open, free for all.