Each student’s work is released in four instalments over four weeks. Check back next Friday to read the following part.
Based in Dundee, Amy sought influence from the city’s rich history to help create her webcomic, with a focus on some of its famous landmarks. The videogame details throughout the comic are based on our previous exhibition Videogames: Design/Play/Disrupt, offering an exploration of how both comics and videogames can be disrupted by overlapping them.
Amy also took inspiration from her own dog for the character of Chumpie, who proved to be a valuable model and avid supporter of the comic’s production.
Valuing simple lines, backgrounds and colour palettes, Amy hopes to make her comic accessible and enjoyable to a wide audience who can share in her appreciation of the juxtaposition of modern videogame elements and historical landmarks.
Born in Fife, Amy moved to Dundee in 2013 and has lived here since, exploring a variety of creative passions such as acting and illustration. Her work is often characterised by a variety of pop culture influences, strong lines and bright colours.
Always opting for complex narratives to balance out her simplistic style, her background in creative writing has encouraged her to weave together stories with unexpected elements and twists.
Amy is diverse as a creator, having dabbled in graphic design work for local businesses and illustrative commissions. Manga artists of the early 2000s are an inspiration in her work, in particular her recent project focusing on women wrestlers, which was exhibited at the Masters Degree Show.
To follow Amy's progress, check out her Instagram.
The webcomics published across our digital channels have been created by University of Dundee’s Masters in Comics and Graphic Novels students.