Exhibition
Videogames: Design/Play/Disrupt
Matteo is obsessed with games, but not the typical kill-everyone-loot-everything type. He draws inspiration from social issues and current events to make games that provoke minimum playable dilemmas.
He believes games have a huge expressive potential. They can make complex systems understandable, and empower people to engage with tough questions. Beyond just playing games, we can have the most transformative learning experiences when we make games.
To learn more, visit https://ma.tteo.me
Videogames: Design/Play/Disrupt
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