PORTALS: Worlds Made to Explore

Step inside virtual worlds and discover how emerging creatives use immersive design to build new ways of experiencing stories, spaces, and ideas.

+44 (0)20 7942 2000
  • Saturday, 25 – Sunday, 26 April 2026

  • V&A South Kensington

    Cromwell Road
    London, SW7 2RL
  • Digital Studio

  • Families, Under 26

  • Free event

Explore a series of  virtual environments created by emerging creatives working across immersive design and spatial storytelling. This public showcase presents outcomes from PORTALS, a V&A programme supporting early-career practitioners to develop skills in immersive practice. The works invite you to explore, play, and reflect through interactive encounters, blurring boundaries between physical and digital experience, and opening new ways of engaging with space and narrative.

This event is part of the V&A Performance Festival 2026 and will run from 11.00 - 17:00 both days.
Please note: places are limited and allocated on a first come first served basis. Last entry at 16:30. No booking is required.  This event is suitable for all ages, with something for everyone.

Featured Designers

Amber Lucia 
Amber Lucia is a multidisciplinary artist, exploring the intersection of contemporary art with technology. They work with installation, moving images, painting and digital illustration. 

Amelie Moat
Amelie is an artist and filmmaker, based in most places. She works in many disciplines and media, and under many names, and her works explore many themes, such as playfulness, impatience and rebellion.

Celia Gomez
Celia is a Fine Artist studying at CSM. Her practice revolves around connection, exploring different ways to bring people together through materials and environments, including workshops, events and interactive installations.

Emily Swallow
Emily is an award-winning writer and narrative designer working between the gaming industry and themed entertainment, creating experiences that feel impactful and responsive to her audiences.

Grier Iana 
Grier Iana is a Fashion Communications and Creative Computing student whose work centres around storytelling and character creation in games, film and fashion design.

Jada Bruney
Jada is a culture-driven art director, illustrator and designer exploring how communities shape visual culture, identity and shared spaces through publishing and spatial storytelling.

Jade Lin
Jade is a computational artist, experimental game maker and creative technologist who creates and breaks interactive oddities at the edges of play and machine poetics.

Maisy Charlton
Maisy works predominantly as a filmmaker, assembling collected and archival images, sounds, and fragments of writing. Fantasies of escape shape her work, revealing the quiet strangeness of everyday space. 

Maria Leonor Banha
Maria Leonor is a graphic designer, curator and multimedia artist, fuelled by play, accessibility, research, poetry, public domain images, weird juxtapositions and screenshots. 

Marie Justina Eugene
Marie is a textile artist, technologist and maker exploring heritage, craft, and cultural memory through fabric, print, and immersive practice.

Razik Darji
Raz is an award-winning creative technologist and Adobe Creative Ambassador, using technology to explore culture and identity through experimental work with institutions like Southbank Centre and Barbican.

Serggy Israel Bermeo Alban
Serggy is an up-and-coming creative designer based in Hackney. His works involves in pop culture and experimental design.

Tom Hagan
Tom is a designer/artist exploring experiential narratives and the esoteric edges of technology. 

Timothy Yufit
Timothy is an interactive and experience designer who translates research into visual systems and story-driven environments, with a focus on historical, cultural, and social narratives.
Header image: Hydar Dewachi