Videogames: Design/Play/Disrupt
A major exhibition that explored the design and culture of contemporary videogames
A major exhibition that explored the design and culture of contemporary videogames
This exhibition provided a unique insight into the design process behind a selection of groundbreaking contemporary videogames. Design work including concept art and prototypes featured alongside large-scale immersive installations and interactives.
This exhibition is now closed at
Superb…a force for change ★★★★★
The Guardian
Collections
Rapid Response Collecting
Exhibition highlights
-
Game screenshot, how do you Do it?, 2014. Freeman, Butler, Kittaka, Coss. -
League of Legends, Worlds 2017. Riot Games. -
Kentucky Route Zero. Courtesy of Cardboard Computer -
Character sketch, The Last of Us ™ © 2013, 2014, Sony Interactive Entertainment LLC. The Last of Us is a trademark of Sony Interactive Entertainment LLC. Created and developed by Naughty Dog LLC. -
Blue Sky Concept, The Last of Us ™ © 2013, 2014 Sony Interactive Entertainment LLC. The Last of Us is a trademark of Sony Interactive Entertainment LLC. Created and developed by Naughty Dog LLC. -
Screenshot, Journey ™ © 2012, 2014 Sony Interactive Entertainment LLC. Journey is a trademark of Sony Interactive Entertainment LLC. Developed by Thatgamecompany. -
Character sketches, Journey ™ © 2012, 2014 Sony Interactive Entertainment LLC. Journey is a trademark of Sony Interactive Entertainment LLC. Developed by Thatgamecompany. -
Splatoon © 2015 Nintendo -
Le Blanc Seing, 1965 by Rene Magritte. Courtesy of the National Gallery of Art, Washington -
No Man's Sky - ™/© 2016 Hello Games Ltd. Developed by Hello Games Ltd. All rights reserved -
Arcade Backpack, UCLA Games Lab (Photo by Robin Baumgarten) -
Vox the Dog + Blizzard Games. Image courtesy of Taylor Creighton -
Winterfell, Westeroscraft - © Minecraft
Past events
Features
About the Videogames exhibition
About the Videogames exhibition
Find out more about Videogames: Design/Play/Disrupt
PLAY: new videogame commissions
PLAY: new videogame commissions
Play these three commissioned videogames by leading international independent designers
DESIGN: how to make a videogame
DESIGN: how to make a videogame
All the tools you need to make your very own videogame
DISRUPT: critical conversations on videogames
DISRUPT: critical conversations on videogames
Challenging the way we perceive videogames today
DISRUPT: simple controller hacks with Louie from Bar SK
DISRUPT: simple controller hacks with Louie from Bar SK
Follow these tutorials to make a bespoke controller
DESIGN: 'The Last of Us' and the post-apocalypse by Darran Anderson
DESIGN: 'The Last of Us' and the post-apocalypse by Darran Anderson
"It is one of the paradoxes of living in a relatively affluent society that we dream so much of our destruction"
Videogames on the V&A Blog
\ \ \ \ \ \ \ \ \ / / / / / / / / /
Videogames: Design/Play/Disrupt
Generously supported by the BLAVATNIK FAMILY FOUNDATION
Design by Hato